Tutorials & Notes
Blog
How I build Unreal Engine systems, and the problems the plugins solve. Follow along with or without the plugin.
- Squash and Stretch a Mesh Along a Spline in Unreal Engine How to make a mesh squash, stretch, and bend as it travels along an editable spline in Unreal Engine using World Position Offset, so the geometry follows the curve while the actor transform and collision never move.
- Display Player Location on a Map with Render Targets in Unreal Engine Use a Scene Capture 2D and a render target to bake a top-down map mask in Unreal Engine, draw the live player location on it with a custom depth stencil, then export it as a static texture.
- Top-Down Fog of War in Unreal Engine, Part 1: The Post-Process Setup Part 1 of building top-down fog of war in Unreal Engine: a Fog Manager actor that feeds a post-process material, plus the floor mask and player spotlight.
- Hi, I'm TechnicallyArtist A short intro to the plugins and tutorials I make for Unreal Engine, and what to expect from this blog.